VoltMod
C++23 framework for CS2 server plugins
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VoltMod::Schema::CCSPlayerPawnBase Member List

This is the complete list of members for VoltMod::Schema::CCSPlayerPawnBase, including all inherited members.

_baseVoltMod::Schema::Viewprotected
_ownerVoltMod::Schema::Viewprotected
_ownerOffsetVoltMod::Schema::Viewprotected
AbsVelocity() constVoltMod::Schema::CBaseEntity
ActualMoveType() constVoltMod::Schema::CBaseEntity
Base() const noexceptVoltMod::Schema::Viewinline
BodyComponent() constVoltMod::Schema::CBaseEntity
CameraServices() constVoltMod::Schema::CBasePlayerPawn
CEntityInstance()=defaultVoltMod::Schema::CBaseEntity
CEntityInstance(::CEntityInstance *entity) noexceptVoltMod::Schema::CBaseEntityinlineexplicit
CEntityInstance(void *base) noexceptVoltMod::Schema::CBaseEntityinlineexplicit
ControllerRef() constVoltMod::Schema::CBasePlayerPawn
Flags() constVoltMod::Schema::CBaseEntity
FlashDuration() constVoltMod::Schema::CCSPlayerPawnBase
FlashMaxAlpha() constVoltMod::Schema::CCSPlayerPawnBase
GravityScale() constVoltMod::Schema::CBaseEntity
GroundEntity() constVoltMod::Schema::CBaseEntity
Health() constVoltMod::Schema::CBaseEntity
ItemServices() constVoltMod::Schema::CBasePlayerPawn
LifeState() constVoltMod::Schema::CBaseEntity
MaxHealth() constVoltMod::Schema::CBaseEntity
MovementServices() constVoltMod::Schema::CBasePlayerPawn
MoveTypeRaw() constVoltMod::Schema::CBaseEntity
MyWearables() constVoltMod::Schema::CBaseCombatCharacter
ObserverServices() constVoltMod::Schema::CBasePlayerPawn
operator bool() const noexceptVoltMod::Schema::Viewinlineexplicit
OwnerEntity() constVoltMod::Schema::CBaseEntity
RenderColor() constVoltMod::Schema::CBaseModelEntity
RenderMode() constVoltMod::Schema::CBaseModelEntity
SetAbsVelocity(Vector value) constVoltMod::Schema::CBaseEntity
SetActualMoveType(MoveType_t value) constVoltMod::Schema::CBaseEntity
SetControllerRef(EntityRef value) constVoltMod::Schema::CBasePlayerPawn
SetFlags(uint32_t value) constVoltMod::Schema::CBaseEntity
SetFlashDuration(float value) constVoltMod::Schema::CCSPlayerPawnBase
SetFlashMaxAlpha(float value) constVoltMod::Schema::CCSPlayerPawnBase
SetGravityScale(float value) constVoltMod::Schema::CBaseEntity
SetGroundEntity(EntityRef value) constVoltMod::Schema::CBaseEntity
SetHealth(int32_t value) constVoltMod::Schema::CBaseEntity
SetLifeState(uint8_t value) constVoltMod::Schema::CBaseEntity
SetMaxHealth(int32_t value) constVoltMod::Schema::CBaseEntity
SetMoveTypeRaw(MoveType_t value) constVoltMod::Schema::CBaseEntity
SetOwnerEntity(EntityRef value) constVoltMod::Schema::CBaseEntity
SetRenderColor(Color value) constVoltMod::Schema::CBaseModelEntity
SetRenderMode(RenderMode_t value) constVoltMod::Schema::CBaseModelEntity
SetTeamNum(VoltMod::Team value) constVoltMod::Schema::CBaseEntity
SetViewOffset(Vector value) constVoltMod::Schema::CBaseModelEntity
TeamNum() constVoltMod::Schema::CBaseEntity
View()=defaultVoltMod::Schema::View
View(void *base) noexceptVoltMod::Schema::Viewinlineexplicit
View(void *base, ::CEntityInstance *owner, int32_t ownerOffset) noexceptVoltMod::Schema::Viewinline
ViewOffset() constVoltMod::Schema::CBaseModelEntity
WeaponServices() constVoltMod::Schema::CBasePlayerPawn