18 using CBaseEntity::CBaseEntity;
void SetPlayerHoldingVote(int32_t value) const
int32_t VotesCast(size_t index) const
void SetActiveIssueIndex(int32_t value) const
void SetVotesCast(size_t index, int32_t value) const
void SetIsYesNoVote(bool value) const
void * PotentialIssues() const
void SetHighestCountIndex(int32_t value) const
void * VoteOptions() const
int32_t OnlyTeamToVote() const
CountdownTimer AcceptingVotesTimer() const
void SetOnlyTeamToVote(int32_t value) const
CountdownTimer ResetVoteTimer() const
int32_t VoteOptionCount(size_t index) const
int32_t PotentialVotes() const
int32_t HighestCountIndex() const
int32_t ActiveIssueIndex() const
int32_t PlayerHoldingVote() const
void SetVoteOptionCount(size_t index, int32_t value) const
void SetPlayerOverrideForVote(int32_t value) const
void SetPotentialVotes(int32_t value) const
int32_t PlayerOverrideForVote() const
CountdownTimer ExecuteCommandTimer() const
static std::string ReadFile(const std::filesystem::path &path)