3#include <tier1/convar.h>
std::function< void(const CCommand &args, int slot)> Handler
ServerCommand(std::string_view name, std::string_view helpText, Handler handler, bool playersCanRun=false)
static std::string ReadFile(const std::filesystem::path &path)
void CommandCallback(const CCommandContext &context, const CCommand &command) override
Impl(std::string_view name, std::string_view helpText, Handler handler, uint64 flags)