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VoltMod
C++23 framework for CS2 server plugins
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A Button press inside a custom HUD layout.
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#include <ButtonPress.hpp>
Public Attributes | |
| int | Slot = -1 |
| the client that pressed, whatever pawn it is watching | |
| std::string | ButtonId |
the Button's id attribute; client-controlled text | |
A Button press inside a custom HUD layout.
Raised on the game frame after it arrives, not from inside inbound message processing, so a handler may write to the layout or any other entity.
Definition at line 14 of file ButtonPress.hpp.
| std::string VoltMod::ButtonPress::ButtonId |
the Button's id attribute; client-controlled text
Definition at line 17 of file ButtonPress.hpp.
| int VoltMod::ButtonPress::Slot = -1 |
the client that pressed, whatever pawn it is watching
Definition at line 16 of file ButtonPress.hpp.