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VoltMod
C++23 framework for CS2 server plugins
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#include <PluginContext.hpp>
Public Attributes | |
| int64_t | SteamId = 0 |
| std::string | Name |
| std::string | Address |
| bool | FullyConnected = false |
A player the host has seen connect and not yet leave.
Definition at line 27 of file PluginContext.hpp.
| std::string VoltMod::ConnectedClient::Address |
Definition at line 31 of file PluginContext.hpp.
Definition at line 32 of file PluginContext.hpp.
| std::string VoltMod::ConnectedClient::Name |
Definition at line 30 of file PluginContext.hpp.
| int64_t VoltMod::ConnectedClient::SteamId = 0 |
Definition at line 29 of file PluginContext.hpp.
Referenced by VoltMod::PluginRegistry::RaiseClientConnected().