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VoltMod
C++23 framework for CS2 server plugins
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#include <GameDataDocument.hpp>
Public Attributes | |
| std::string | Module = "server" |
| std::optional< std::string > | Windows |
| std::optional< std::string > | Linux |
| std::string | Class |
| std::string | Script |
A byte pattern per platform, or the VScript binding script of class.
Definition at line 22 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Function::Class |
Definition at line 27 of file GameDataDocument.hpp.
| std::optional<std::string> VoltMod::GameDataDocument::Function::Linux |
Definition at line 26 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Function::Module = "server" |
Definition at line 24 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Function::Script |
Definition at line 28 of file GameDataDocument.hpp.
| std::optional<std::string> VoltMod::GameDataDocument::Function::Windows |
Definition at line 25 of file GameDataDocument.hpp.