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VoltMod
C++23 framework for CS2 server plugins
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#include <GameDataDocument.hpp>
Public Attributes | |
| std::optional< int > | Windows |
| std::optional< int > | Linux |
| std::string | Class |
| std::string | Base |
| std::string | Module = "server" |
A platform offset, or the RTTI-derived location of base within class.
Definition at line 57 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Offset::Base |
Definition at line 62 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Offset::Class |
Definition at line 61 of file GameDataDocument.hpp.
| std::optional<int> VoltMod::GameDataDocument::Offset::Linux |
Definition at line 60 of file GameDataDocument.hpp.
| std::string VoltMod::GameDataDocument::Offset::Module = "server" |
Definition at line 63 of file GameDataDocument.hpp.
| std::optional<int> VoltMod::GameDataDocument::Offset::Windows |
Definition at line 59 of file GameDataDocument.hpp.