VoltMod
C++23 framework for CS2 server plugins
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VoltMod::GameDataDocument::Offset Struct Reference

#include <GameDataDocument.hpp>

Public Attributes

std::optional< int > Windows
 
std::optional< int > Linux
 
std::string Class
 
std::string Base
 
std::string Module = "server"
 

Detailed Description

A platform offset, or the RTTI-derived location of base within class.

Definition at line 57 of file GameDataDocument.hpp.

Member Data Documentation

◆ Base

std::string VoltMod::GameDataDocument::Offset::Base

Definition at line 62 of file GameDataDocument.hpp.

◆ Class

std::string VoltMod::GameDataDocument::Offset::Class

Definition at line 61 of file GameDataDocument.hpp.

◆ Linux

std::optional<int> VoltMod::GameDataDocument::Offset::Linux

Definition at line 60 of file GameDataDocument.hpp.

◆ Module

std::string VoltMod::GameDataDocument::Offset::Module = "server"

Definition at line 63 of file GameDataDocument.hpp.

◆ Windows

std::optional<int> VoltMod::GameDataDocument::Offset::Windows

Definition at line 59 of file GameDataDocument.hpp.


The documentation for this struct was generated from the following file: