VoltMod
C++23 framework for CS2 server plugins
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VoltMod::GameDataDocument::VTable Struct Reference

#include <GameDataDocument.hpp>

Public Attributes

std::string Class
 
std::string Base
 
std::string Module = "server"
 
std::optional< int > Windows
 
std::optional< int > Linux
 
std::string Script
 

Detailed Description

A vtable slot, counted in class or its named base, or read from the VScript binding script.

Definition at line 46 of file GameDataDocument.hpp.

Member Data Documentation

◆ Base

std::string VoltMod::GameDataDocument::VTable::Base

Definition at line 49 of file GameDataDocument.hpp.

◆ Class

std::string VoltMod::GameDataDocument::VTable::Class

Definition at line 48 of file GameDataDocument.hpp.

◆ Linux

std::optional<int> VoltMod::GameDataDocument::VTable::Linux

Definition at line 52 of file GameDataDocument.hpp.

◆ Module

std::string VoltMod::GameDataDocument::VTable::Module = "server"

Definition at line 50 of file GameDataDocument.hpp.

◆ Script

std::string VoltMod::GameDataDocument::VTable::Script

Definition at line 53 of file GameDataDocument.hpp.

◆ Windows

std::optional<int> VoltMod::GameDataDocument::VTable::Windows

Definition at line 51 of file GameDataDocument.hpp.


The documentation for this struct was generated from the following file: