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VoltMod
C++23 framework for CS2 server plugins
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#include <GameDataScanner.hpp>
Public Attributes | |
| std::vector< std::string_view > | Sections |
| GameDataSection | Kind {} |
| void * | Address = nullptr |
| int | Value = -1 |
| std::string | Reason |
What one gamedata key resolved to. Reason is empty exactly when it bound.
Definition at line 28 of file GameDataScanner.hpp.
Definition at line 34 of file GameDataScanner.hpp.
| GameDataSection VoltMod::GameDataEntry::Kind {} |
No kind when the key is in more than one section.
Definition at line 33 of file GameDataScanner.hpp.
| std::string VoltMod::GameDataEntry::Reason |
Definition at line 36 of file GameDataScanner.hpp.
| std::vector<std::string_view> VoltMod::GameDataEntry::Sections |
Every section holding the key; more than one is a file error.
Definition at line 31 of file GameDataScanner.hpp.
| int VoltMod::GameDataEntry::Value = -1 |
Definition at line 35 of file GameDataScanner.hpp.