VoltMod
C++23 framework for CS2 server plugins
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VoltMod::GameDataRecord Struct Reference

#include <GameDataRecord.hpp>

Classes

struct  Location
 
struct  Slot
 

Public Attributes

std::string Build
 
std::map< std::string, Location > Functions
 
std::map< std::string, Location > Globals
 
std::map< std::string, Slot > VTables
 
std::map< std::string, int > Offsets
 

Detailed Description

Addresses and offsets from a successful load, normalized for comparison across builds.

Definition at line 11 of file GameDataRecord.hpp.

Member Data Documentation

◆ Build

std::string VoltMod::GameDataRecord::Build

Definition at line 27 of file GameDataRecord.hpp.

Referenced by VoltMod::WriteGameDataRecord().

◆ Functions

std::map<std::string, Location> VoltMod::GameDataRecord::Functions

Definition at line 28 of file GameDataRecord.hpp.

◆ Globals

std::map<std::string, Location> VoltMod::GameDataRecord::Globals

Definition at line 29 of file GameDataRecord.hpp.

◆ Offsets

std::map<std::string, int> VoltMod::GameDataRecord::Offsets

Definition at line 31 of file GameDataRecord.hpp.

◆ VTables

std::map<std::string, Slot> VoltMod::GameDataRecord::VTables

Definition at line 30 of file GameDataRecord.hpp.


The documentation for this struct was generated from the following file: