VoltMod
C++23 framework for CS2 server plugins
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VoltMod::NextlevelChanged Struct Reference

#include <EventTypes.hpp>

Static Public Member Functions

static NextlevelChanged From (IGameEvent &e)
 

Public Attributes

std::string Nextlevel
 
std::string Mapgroup
 
std::string Skirmishmode
 

Static Public Attributes

static constexpr std::string_view EventName = "nextlevel_changed"
 

Detailed Description

a game event, name may be 32 characters long

Definition at line 1303 of file EventTypes.hpp.

Member Function Documentation

◆ From()

NextlevelChanged VoltMod::NextlevelChanged::From ( IGameEvent &  e)
static

Definition at line 1232 of file EventTypes.cpp.

References Nextlevel, and VoltMod::ReadFile().

Member Data Documentation

◆ EventName

constexpr std::string_view VoltMod::NextlevelChanged::EventName = "nextlevel_changed"
staticconstexpr

Definition at line 1305 of file EventTypes.hpp.

◆ Mapgroup

std::string VoltMod::NextlevelChanged::Mapgroup

Definition at line 1307 of file EventTypes.hpp.

◆ Nextlevel

std::string VoltMod::NextlevelChanged::Nextlevel

Definition at line 1306 of file EventTypes.hpp.

Referenced by From().

◆ Skirmishmode

std::string VoltMod::NextlevelChanged::Skirmishmode

Definition at line 1308 of file EventTypes.hpp.


The documentation for this struct was generated from the following files: