VoltMod
C++23 framework for CS2 server plugins
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VoltMod::PlayerConnectFull Struct Reference

#include <EventTypes.hpp>

Static Public Member Functions

static PlayerConnectFull From (IGameEvent &e)
 

Public Attributes

int Slot = -1
 user ID on server (unique on server)
 

Static Public Attributes

static constexpr std::string_view EventName = "player_connect_full"
 

Detailed Description

player has sent final message in the connection sequence

Definition at line 1417 of file EventTypes.hpp.

Member Function Documentation

◆ From()

PlayerConnectFull VoltMod::PlayerConnectFull::From ( IGameEvent &  e)
static

Definition at line 1341 of file EventTypes.cpp.

References VoltMod::ReadFile(), and Slot.

Member Data Documentation

◆ EventName

constexpr std::string_view VoltMod::PlayerConnectFull::EventName = "player_connect_full"
staticconstexpr

Definition at line 1419 of file EventTypes.hpp.

◆ Slot

int VoltMod::PlayerConnectFull::Slot = -1

user ID on server (unique on server)

Definition at line 1420 of file EventTypes.hpp.

Referenced by From().


The documentation for this struct was generated from the following files: