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VoltMod
C++23 framework for CS2 server plugins
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#include <Targeting.hpp>
Public Attributes | |
| int | Slot = -1 |
| int64_t | SteamId = 0 |
| std::string | Name |
| VoltMod::Team | Team = VoltMod::Team::None |
| bool | Alive = false |
| bool | Bot = false |
| bool | Targetable = true |
| policy verdict, precomputed by the caller | |
Engine-free snapshot of one connected player, for FilterPlayers.
Definition at line 70 of file Targeting.hpp.
Definition at line 76 of file Targeting.hpp.
Definition at line 77 of file Targeting.hpp.
| std::string VoltMod::PlayerView::Name |
Definition at line 74 of file Targeting.hpp.
| int VoltMod::PlayerView::Slot = -1 |
Definition at line 72 of file Targeting.hpp.
| int64_t VoltMod::PlayerView::SteamId = 0 |
Definition at line 73 of file Targeting.hpp.
policy verdict, precomputed by the caller
Definition at line 78 of file Targeting.hpp.
| VoltMod::Team VoltMod::PlayerView::Team = VoltMod::Team::None |
Definition at line 75 of file Targeting.hpp.