VoltMod
C++23 framework for CS2 server plugins
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VoltMod::ResetGameTitledata Struct Reference

#include <EventTypes.hpp>

Static Public Member Functions

static ResetGameTitledata From (IGameEvent &e)
 

Public Attributes

int ControllerId = 0
 Controller id of user.
 

Static Public Attributes

static constexpr std::string_view EventName = "reset_game_titledata"
 

Detailed Description

reset user titledata; do not automatically write profile

Definition at line 1668 of file EventTypes.hpp.

Member Function Documentation

◆ From()

ResetGameTitledata VoltMod::ResetGameTitledata::From ( IGameEvent &  e)
static

Definition at line 1580 of file EventTypes.cpp.

References ControllerId, and VoltMod::ReadFile().

Member Data Documentation

◆ ControllerId

int VoltMod::ResetGameTitledata::ControllerId = 0

Controller id of user.

Definition at line 1671 of file EventTypes.hpp.

Referenced by From().

◆ EventName

constexpr std::string_view VoltMod::ResetGameTitledata::EventName = "reset_game_titledata"
staticconstexpr

Definition at line 1670 of file EventTypes.hpp.


The documentation for this struct was generated from the following files: