VoltMod
C++23 framework for CS2 server plugins
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VoltMod::TeamplayRoundStart Struct Reference

#include <EventTypes.hpp>

Static Public Member Functions

static TeamplayRoundStart From (IGameEvent &e)
 

Public Attributes

bool FullReset = false
 is this a full reset of the map
 

Static Public Attributes

static constexpr std::string_view EventName = "teamplay_round_start"
 

Detailed Description

round restart

Definition at line 2086 of file EventTypes.hpp.

Member Function Documentation

◆ From()

TeamplayRoundStart VoltMod::TeamplayRoundStart::From ( IGameEvent &  e)
static

Definition at line 1967 of file EventTypes.cpp.

References FullReset, and VoltMod::ReadFile().

Member Data Documentation

◆ EventName

constexpr std::string_view VoltMod::TeamplayRoundStart::EventName = "teamplay_round_start"
staticconstexpr

Definition at line 2088 of file EventTypes.hpp.

◆ FullReset

bool VoltMod::TeamplayRoundStart::FullReset = false

is this a full reset of the map

Definition at line 2089 of file EventTypes.hpp.

Referenced by From().


The documentation for this struct was generated from the following files: