|
VoltMod
C++23 framework for CS2 server plugins
|
#include <EventTypes.hpp>
Static Public Member Functions | |
| static WeaponFire | From (IGameEvent &e) |
Public Attributes | |
| int | Slot = -1 |
| std::string | Weapon |
| weapon name used | |
| bool | Silenced = false |
| is weapon silenced | |
Static Public Attributes | |
| static constexpr std::string_view | EventName = "weapon_fire" |
Definition at line 2261 of file EventTypes.hpp.
|
static |
Definition at line 2137 of file EventTypes.cpp.
References VoltMod::ReadFile(), and Slot.
|
staticconstexpr |
Definition at line 2263 of file EventTypes.hpp.
is weapon silenced
Definition at line 2266 of file EventTypes.hpp.
| int VoltMod::WeaponFire::Slot = -1 |
Definition at line 2264 of file EventTypes.hpp.
Referenced by From().
| std::string VoltMod::WeaponFire::Weapon |
weapon name used
Definition at line 2265 of file EventTypes.hpp.