|
VoltMod
C++23 framework for CS2 server plugins
|
#include <EventTypes.hpp>
Static Public Member Functions | |
| static WeaponhudSelection | From (IGameEvent &e) |
Public Attributes | |
| int | Slot = -1 |
| Player who this event applies to. | |
| int | Mode = 0 |
| EWeaponHudSelectionMode (switch / pickup / drop) | |
| int | Entindex = 0 |
| Weapon entity index. | |
Static Public Attributes | |
| static constexpr std::string_view | EventName = "weaponhud_selection" |
Definition at line 2299 of file EventTypes.hpp.
|
static |
Definition at line 2175 of file EventTypes.cpp.
References VoltMod::ReadFile(), and Slot.
| int VoltMod::WeaponhudSelection::Entindex = 0 |
Weapon entity index.
Definition at line 2304 of file EventTypes.hpp.
|
staticconstexpr |
Definition at line 2301 of file EventTypes.hpp.
| int VoltMod::WeaponhudSelection::Mode = 0 |
EWeaponHudSelectionMode (switch / pickup / drop)
Definition at line 2303 of file EventTypes.hpp.
| int VoltMod::WeaponhudSelection::Slot = -1 |
Player who this event applies to.
Definition at line 2302 of file EventTypes.hpp.
Referenced by From().