Typed read/write of engine fields at a base pointer + byte offset.
CSMatchStats_t MatchStats() const
::CEntityInstance * OwnerEntity() const
::CEntityInstance * _owner
static constexpr int32_t kCCSPlayerController_ActionTrackingServices_MatchStats
CEntityInstance * ComponentOwner(const void *component, int32_t ownerLinkOffset)
static constexpr int32_t CCSPlayerController_ActionTrackingServices_kOwnerLinkOffset
static std::string ReadFile(const std::filesystem::path &path)