Typed read/write of engine fields at a base pointer + byte offset.
void SetMaxspeed(float value) const
::CEntityInstance * OwnerEntity() const
CInButtonState Buttons() const
::CEntityInstance * _owner
void NotifyComponentOwner(void *component, int32_t ownerLinkOffset, int32_t offset)
static constexpr int32_t kCPlayer_MovementServices_Maxspeed
static constexpr int32_t CPlayer_MovementServices_kOwnerLinkOffset
CEntityInstance * ComponentOwner(const void *component, int32_t ownerLinkOffset)
static constexpr int32_t kCPlayer_MovementServices_Buttons
static std::string ReadFile(const std::filesystem::path &path)