VoltMod
C++23 framework for CS2 server plugins
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CBasePlayerWeapon.hpp
Go to the documentation of this file.
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// Generated by `voltmod framework schemagen`. Do not edit.
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#pragma once
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#include <
VoltMod/Schema/Generated/CEconEntity.hpp
>
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#include <
VoltMod/Schema/View.hpp
>
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#include <cstdint>
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namespace
VoltMod::Schema
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{
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/** Frame-local view over an engine CBasePlayerWeapon; never store one. */
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class
CBasePlayerWeapon
:
public
CEconEntity
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{
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public
:
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using
CEconEntity::CEconEntity;
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int32_t
NextPrimaryAttackTick
()
const
;
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void
SetNextPrimaryAttackTick
(
int32_t
value)
const
;
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int32_t
NextSecondaryAttackTick
()
const
;
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void
SetNextSecondaryAttackTick
(
int32_t
value)
const
;
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};
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}
// namespace VoltMod::Schema
CEconEntity.hpp
View.hpp
VoltMod::Schema::CBasePlayerWeapon
Definition
CBasePlayerWeapon.hpp:14
VoltMod::Schema::CBasePlayerWeapon::SetNextPrimaryAttackTick
void SetNextPrimaryAttackTick(int32_t value) const
Definition
CBasePlayerWeapon.cpp:25
VoltMod::Schema::CBasePlayerWeapon::SetNextSecondaryAttackTick
void SetNextSecondaryAttackTick(int32_t value) const
Definition
CBasePlayerWeapon.cpp:46
VoltMod::Schema::CBasePlayerWeapon::NextSecondaryAttackTick
int32_t NextSecondaryAttackTick() const
Definition
CBasePlayerWeapon.cpp:36
VoltMod::Schema::CBasePlayerWeapon::NextPrimaryAttackTick
int32_t NextPrimaryAttackTick() const
Definition
CBasePlayerWeapon.cpp:15
VoltMod::Schema::CEconEntity
Definition
CEconEntity.hpp:14
VoltMod::Schema
Definition
CBaseAnimGraph.hpp:10
VoltMod::ReadFile
static std::string ReadFile(const std::filesystem::path &path)
Definition
Loader.cpp:56
include
VoltMod
Schema
Generated
CBasePlayerWeapon.hpp
Generated by
1.9.8