VoltMod
C++23 framework for CS2 server plugins
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CCSPlayer_AimPunchServices.cpp
Go to the documentation of this file.
1// Generated by `voltmod framework schemagen`. Do not edit.
2
3#include "Schema/Notify.hpp"
4
7
8namespace VoltMod::Schema
9{
10
11// ---- CCSPlayer_AimPunchServices, 232 bytes ------------------------
15static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseTick = 72; // GameTick_t
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111} // namespace VoltMod::Schema
Typed read/write of engine fields at a base pointer + byte offset.
void NotifyComponentOwner(void *component, int32_t ownerLinkOffset, int32_t offset)
Definition Notify.cpp:30
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseTickInterpAmount
static constexpr int32_t CCSPlayer_AimPunchServices_kOwnerLinkOffset
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseAngle
CEntityInstance * ComponentOwner(const void *component, int32_t ownerLinkOffset)
Definition Notify.cpp:46
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseTick
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseAngleVel
static std::string ReadFile(const std::filesystem::path &path)
Definition Loader.cpp:56
::QAngle QAngle
Definition Math.hpp:14