Typed read/write of engine fields at a base pointer + byte offset.
void SetObserverTarget(EntityRef value) const
::CEntityInstance * OwnerEntity() const
void SetObserverMode(uint8_t value) const
uint8_t ObserverMode() const
EntityRef ObserverTarget() const
void NotifyComponentOwner(void *component, int32_t ownerLinkOffset, int32_t offset)
static constexpr int32_t CPlayer_ObserverServices_kOwnerLinkOffset
static constexpr int32_t kCPlayer_ObserverServices_ObserverTarget
CEntityInstance * ComponentOwner(const void *component, int32_t ownerLinkOffset)
static constexpr int32_t kCPlayer_ObserverServices_ObserverMode
static std::string ReadFile(const std::filesystem::path &path)