VoltMod
C++23 framework for CS2 server plugins
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glz::meta< VoltMod::GameDataDocument::Function > Struct Reference

#include <GameDataDocument.hpp>

Public Types

using T = VoltMod::GameDataDocument::Function
 

Static Public Attributes

static constexpr auto value
 

Detailed Description

Definition at line 100 of file GameDataDocument.hpp.

Member Typedef Documentation

◆ T

Member Data Documentation

◆ value

constexpr auto glz::meta< VoltMod::GameDataDocument::Function >::value
staticconstexpr
Initial value:
= glz::object("module", &T::Module, "windows", &T::Windows, "linux", &T::Linux, "class",
&T::Class, "script", &T::Script)
std::optional< std::string > Linux
std::optional< std::string > Windows

Definition at line 103 of file GameDataDocument.hpp.


The documentation for this struct was generated from the following file: