Typed read/write of engine fields at a base pointer + byte offset.
void SetPredictableBaseAngleVel(QAngle value) const
void SetPredictableBaseAngle(QAngle value) const
float PredictableBaseTickInterpAmount() const
::CEntityInstance * OwnerEntity() const
int32_t PredictableBaseTick() const
QAngle PredictableBaseAngleVel() const
void SetPredictableBaseTickInterpAmount(float value) const
void SetPredictableBaseTick(int32_t value) const
QAngle PredictableBaseAngle() const
void NotifyComponentOwner(void *component, int32_t ownerLinkOffset, int32_t offset)
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseTickInterpAmount
static constexpr int32_t CCSPlayer_AimPunchServices_kOwnerLinkOffset
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseAngle
CEntityInstance * ComponentOwner(const void *component, int32_t ownerLinkOffset)
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseTick
static constexpr int32_t kCCSPlayer_AimPunchServices_PredictableBaseAngleVel
static std::string ReadFile(const std::filesystem::path &path)