#include <VoltMod/Core/Files/File.hpp>
#include <VoltMod/Core/Log.hpp>
#include <VoltMod/Core/Slots/Slot.hpp>
#include <VoltMod/Core/Text/Strings.hpp>
#include <VoltMod/Engine/ConVars/ConVar.hpp>
#include <VoltMod/Engine/Interfaces.hpp>
#include <VoltMod/Engine/Net/RecipientFilter.hpp>
#include <eiface.h>
#include <engine/igameeventsystem.h>
#include <format>
#include <icvar.h>
#include <networkbasetypes.pb.h>
#include <networksystem/inetworkmessages.h>
#include <networksystem/netmessage.h>
#include <string>
#include <string_view>
#include <tier1/convar.h>
Go to the source code of this file.
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| static std::string_view | Text (const char *value) |
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| static void | GlobalConVarChangeCallback (ConVarRefAbstract *ref, CSplitScreenSlot, const char *newValue, const char *oldValue, void *) |
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◆ GlobalConVarChangeCallback()
| static void GlobalConVarChangeCallback |
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ConVarRefAbstract * |
ref, |
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CSplitScreenSlot |
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const char * |
newValue, |
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const char * |
oldValue, |
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void * |
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◆ Text()
| static std::string_view Text |
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const char * |
value | ) |
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◆ g_changeCallback